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Miitopia twerkey
Miitopia twerkey





Cult Classic: The game's extremely fun ideas, surprisingly deep mechanics for a Mii game, and endless quirkiness and charm have earned it a lot of fans, with many of them really hoping it gets a sequel.The British English version avoids this mistake, properly labeling the enemy the "Horseshoe Crab Fossil", its Japanese name. Critical Research Failure: The enemy labelled "Hermit Crab Fossil" is actually a fossilized horseshoe crab, which look notably different from hermit crabs.Some players have criticized the story for basically this despite its quirkiness. This also includes the Dark Curse's presence, a being of pure hate who is the remnant of someone who had difficulty making friends. However, the more "serious" parts are where this hurts the game the most, as they're mostly played straight. Cliché Storm: Most traditional RPG-related clichés are Played for Laughs.A particulary noteworthy one involves a party member stumbling across statues of their friends on the road and reacting with shock, only to wake up and realize it was a dream. Big-Lipped Alligator Moment: Some of the random events can seem like this.A very tough and fun final challenge, it's a fitting end to the main story of the game. And much like the Dark Lord before it, it starts fighting much more aggressively past this point, and will even use its Big Bang attack again if you take too long to defeat it. It's backed up by coins that have the faces of your six other party members, and when you take them all down and reduce its HP to 50%, it proceeds to unleash everything it has left by using an attack that reduces your party's HP to one and immediately follows it up with another attack, which guarantees a KO unless you use sprinkles. And when you DO start fighting it, this theme starts playing. The hands use moves that the game's various classes have (the left hand has the Cat's Double Scratch and the Thief's Whirlwind Blades, and the right hand has the Mage's Lightning and Tower of Flame). Unlike every other boss in the game, you have to use all 10 party members to defeat it, two groups to take down the hands and the last four to fight the main body. The ACTUAL final boss of the game, the Darkest Lord, is no slouch either.It all combines to form one hell of a climactic battle against the supposed Final Boss of the game. And even after you defeat the Imps and recover the stolen faces, it starts fighting much more aggressively and occasionally steals some faces again, while the music gets replaced with a much more intense mix of the aforementioned theme, complete with awesome electric guitar. but then its HP reaches the 50% mark, it starts summoning faceless Imp monsters, and proceeds to use its trademark face-stealing magic to steal the faces of your party members and put them on the Imps, simultaneously creating backup for itself and taking two of your Miis out of the fight temporarily. The game's been hyping up this confrontation up until then, and it does not disappoint: at first, it fights much like every other boss you've been fighting in the story, and the music, while imposing, is rather bland. Best Boss Ever: The battle against the Dark Lord in Karkaton.All three variations of the theme are combined at the end of the world they appear in, so further bliss to the ears! The Fab Fairies' themes are beautiful sounding, with an enchanting vocal track for each.Special mention goes to nearly all the battle themes, for being catchy and well-composed.Awesome Music: The soundtrack for Miitopia can be surprisingly good for how silly and simple the game appears, especially the theme song for the Great Sage and the battle music against the Dark Lord and The Darker Lord.The addition of Outing Tickets in the Switch version mitigates this all you have to do is use a couple of them on the quarreling Miis, and their relationship will be fixed far quicker than it would have been in the original game. A number of players found the Quarrel mechanic to be a Scrappy Mechanic, especially since it usually takes a bit for a quarrel to end.The Switch version now allows the Roulette Wheel in the arcade to be sped up, making multiple attempts at it more efficient.The Switch version alleviates this with an option to only equip the item's stats, finally allowing a Mii to retain their appearance as they get new equipment. If a player wanted a Mii looking a specific way, this would force them to change them back in the Stuff Menu with every new piece of either equipment. When getting new armor or weapons, equipping them would overwrite your current appearance.







Miitopia twerkey